Guess it is for the better since it's the basic PSO formula
Its better to not become an Open world to Phantasy Star Online 2 Meseta tell the truth, recall how Maplestory good maps were hogged by Top level gamers and AFK Vacuum Meso Farming bots, or what about Hackers vacuuming the mobs and the World Bosses to an unreachable area players can't access without no clip hacking out of bounds and that bot just kill all of them in an instant and loot all of it, and market them into the Player Shop for exorbitant prices to get Meseta to sell RMT out of? I wouldn't mind a Pawn, like Dragon's Dogma, which learns from you while you play together.
Im so happy about the outfits! And the manner that the games coexist using the block-like system! Not the greatest fan of how there seems to be two entirely distinct body meshes for style, and it cannot be mixed and matched. No matter really happy with how this is all playing out. Maybe because of how New Genesis's Physique Character is likely having extra details such as Skin Lustre and Moving Finger animations that cannot be transferred over to PSO2 foundation game, The only desire I had is that a single daythey would spot every fashion to become mix and mash potential, such as for instance, using a CAST arm from NGS while another parts are PSO2 components to maintain the fingers moving etc..
Yeah it definitely has to do with basically distinct body projection about the new outfits, along with not enough resources (money and time ) to upgrade rigs on present outfits. Contemplating everything Sega is doing in the pictures overhaul, there is no way this restriction would be in place if it was a simple fix. And there a quite a lot of outfits, especially on JP side. I really hope they just gradually update clothes over time particularly the exclusive ones from the product codes and collabs. I would not mind if they make them in another NGS scratch when it will induce them to do so. This is really nice. I really do hope though that they slowly update the old PSO2 Outfits and Layered wears to allow finger motion farther down the line.
Sounds like a perfect opportunity for them....to promote them as Scratch items and call them the"GVS" versions or something. I've worked in the industry in the past and rigging up fingers is not hard work, the issue is how many costume items would have to be altered without a financial justification. Plus giving folks fully working items with all the benefits (on what is essentially a new game) could deincentivise players buying the"new" stuff. Yeah. They already release across the years the very same outfits (sky/night/blue/gv/b/etc.) But with recolors and market them as new instead of giving us the ability to recolor them freely. And the ones that you could recolor costs exchanging scratch things to get a color pass.
Personal speculation: PSO2 is being ported into the NGS motor to keep players occupied involving NGS content releases. No new content will probably be published for it outside of makeup, of which will all be obtained/ported out of NGS events/scratches to have people to buy PSO2 Meseta perform with that.